October 2009
4 posts
32-bit OpenJDK6 Beta 1 for Mac OS X 10.4 and 10.5 →
2 tags
Getting started with github
I’m hosting my facebook actionscript demo source code at github. I’ve never used git before, so it’s been a fun learning experience. I managed to get the demo running on a github project page instead of being hosted on an ESC server. I’m not certain I’m taking the best approach, but I have the project setup now with these branches:
becarella/fb_as_connect |->...
5 tags
Facebook Authentication with the ActionScript API
I created a little demo app to help me understand Facebook authentication from flash.
Goals
Use only javascript and actionscript, no php or other Facebook client libraries
The secret key is not hardcoded
The same codebase can be deployed on non-Facebook site or in on Facebook app canvas
The app can be used by both authenticated and unauthenticated users
Users can authenticate with Facebook...
3 tags
Using System.totalMemory to analyze flash memory...
When looking for memory leaks on an application that loads many bitmaps, Internet Explorer showed much lower memory usage from System.totalMemory than FireFox. The difference is because
not everything allocated in the player is allocated by the internal allocator, nor reported through totalMemory…namely anything allocated by OS system calls, memory associated with platform bitmap data, and the...